weatherless...................84.23548% balance.......................62.08411% offense.......................32.98752% sun........................... 9.45097% rain.......................... 3.21881% sand.......................... 2.97717% stall......................... 2.18504% semistall..................... 1.41156% hyperoffense.................. 1.33176% trickroom..................... 0.85637% monotype...................... 0.80195% hail.......................... 0.68264% multiweather.................. 0.56506% monowater..................... 0.30091% choice........................ 0.22403% mononormal.................... 0.16221% monoground.................... 0.12229% monopsychic................... 0.09320% tailwind...................... 0.06357% tricksun...................... 0.05943% monoelectric.................. 0.05910% monoice....................... 0.04455% monodark...................... 0.01754% sandoffense................... 0.01729% rainoffense................... 0.01656% hailoffense................... 0.01437% sunoffense.................... 0.01383% monoghost..................... 0.00846% monofire...................... 0.00385% monosteel..................... 0.00351% sunstall...................... 0.00166% monoflying.................... 0.00030% monofighting.................. 0.00020% monofairy..................... 0.00001% monodragon.................... 0.00001% dragmag....................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% voltturn...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% Stalliness (mean: 0.146) -2.0| | -1.5| | -1.0|### |##### -0.5|#### |################## 0.0|################### |############################## +0.5|###################### |####### +1.0| |# +1.5| | +2.0|## | +2.5| more negative = more offensive, more positive = more stall one # = 0.89%