weatherless...................54.54699% offense.......................38.89449% balance.......................33.50883% voltturn......................28.11550% sun...........................25.83862% rain..........................18.46743% hyperoffense..................17.07020% sand.......................... 8.04401% multiweather.................. 7.40452% semistall..................... 6.95373% stall......................... 3.57276% sunoffense.................... 2.95030% choice........................ 1.87942% rainoffense................... 1.29359% hail.......................... 1.27657% monotype...................... 0.99218% sandstall..................... 0.92301% sunstall...................... 0.27668% trickroom..................... 0.21665% hailoffense................... 0.14180% monowater..................... 0.11971% monoflying.................... 0.11545% monosteel..................... 0.09529% monofire...................... 0.09309% monoice....................... 0.08284% monodark...................... 0.07794% tailwind...................... 0.07728% monorock...................... 0.07422% monopoison.................... 0.07272% mononormal.................... 0.05398% monoelectric.................. 0.05143% monoghost..................... 0.05000% trapper....................... 0.04933% sandoffense................... 0.04552% monofighting.................. 0.04168% monograss..................... 0.04040% monoground.................... 0.03264% monobug....................... 0.03123% gravity....................... 0.02788% dragmag....................... 0.02684% monofairy..................... 0.02532% monodragon.................... 0.02262% rainstall..................... 0.02259% hailstall..................... 0.01876% monopsychic................... 0.00701% tricksun...................... 0.00665% allweather.................... 0.00283% tricksand..................... 0.00171% trickhail..................... 0.00023% Stalliness (mean: -0.106) | -2.0|## |##### -1.5|########### |################ -1.0|################## |###################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|#################### |################### +1.0|############# |######### +1.5|### |### +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.39%