weatherless...................88.49398% offense.......................56.20734% balance.......................21.63233% hyperoffense..................17.96995% monotype...................... 7.97046% batonpass..................... 5.35288% sand.......................... 5.30164% sun........................... 3.46824% semistall..................... 2.84178% voltturn...................... 2.51300% choice........................ 2.36226% rain.......................... 2.04470% mononormal.................... 1.76566% stall......................... 1.34859% hail.......................... 0.98445% monodragon.................... 0.88198% monoghost..................... 0.84875% monowater..................... 0.68742% monoflying.................... 0.62857% sandoffense................... 0.61989% monodark...................... 0.61142% monoelectric.................. 0.54896% monofire...................... 0.51255% monofighting.................. 0.49964% monoice....................... 0.46703% monobug....................... 0.43676% monoground.................... 0.40161% monopoison.................... 0.37769% monograss..................... 0.35694% monofairy..................... 0.34318% multiweather.................. 0.28390% monosteel..................... 0.27268% sunoffense.................... 0.26951% monopsychic................... 0.26062% trickroom..................... 0.18059% rainoffense................... 0.17699% monorock...................... 0.15243% tailwind...................... 0.12766% trapper....................... 0.09548% sandstall..................... 0.08744% hailoffense................... 0.07368% tricksun...................... 0.05716% dragmag....................... 0.04933% rainstall..................... 0.01905% sunstall...................... 0.01037% fear.......................... 0.00826% tricksand..................... 0.00423% trickhail..................... 0.00296% hailstall..................... 0.00275% gravity....................... 0.00169% trickrain..................... 0.00106% allweather.................... 0.00064% Stalliness (mean: -0.387) |# -2.5| |# -2.0|## |### -1.5|###### |############# -1.0|################### |############################# -0.5|############################## |########################## 0.0|#################### |############## +0.5|######### |####### +1.0|#### |## +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%