weatherless...................82.31750% balance.......................49.49611% offense.......................19.98264% semistall.....................16.92846% stall.........................12.70919% rain..........................10.24200% voltturn...................... 7.08917% sun........................... 6.80742% batonpass..................... 1.83478% rainstall..................... 1.64555% multiweather.................. 1.53737% hail.......................... 1.32174% monotype...................... 1.22113% choice........................ 1.19629% hyperoffense.................. 0.88359% sand.......................... 0.88309% dragmag....................... 0.44261% monowater..................... 0.19658% mononormal.................... 0.18917% monodragon.................... 0.15163% monoelectric.................. 0.14786% monoghost..................... 0.11564% trickroom..................... 0.11141% monodark...................... 0.11029% monofighting.................. 0.09188% monopoison.................... 0.08770% sunstall...................... 0.08201% monoice....................... 0.07629% rainoffense................... 0.07266% hailstall..................... 0.07183% monosteel..................... 0.06796% monopsychic................... 0.06091% monofire...................... 0.06060% monoground.................... 0.06048% monoflying.................... 0.05889% monobug....................... 0.04309% monograss..................... 0.04283% monofairy..................... 0.03285% monorock...................... 0.02631% sunoffense.................... 0.01885% trapper....................... 0.01730% trickrain..................... 0.00416% tricksun...................... 0.00339% sandoffense................... 0.00326% fear.......................... 0.00185% swagplay...................... 0.00167% hailoffense................... 0.00152% tailwind...................... 0.00146% sandstall..................... 0.00000% Stalliness (mean: 0.633) -2.0| | -1.5| | -1.0|## |###### -0.5|############ |############### 0.0|###################### |############################ +0.5|############################# |############################## +1.0|############################## |############## +1.5|############# |############ +2.0|########## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%