weatherless...................80.91906% offense.......................47.49763% balance.......................40.78289% hyperoffense..................11.23167% hail.......................... 8.56267% trickroom..................... 7.30742% tailwind...................... 5.15727% sand.......................... 3.94323% trickhail..................... 3.58014% rain.......................... 3.53720% sun........................... 3.03784% sunoffense.................... 1.25543% monotype...................... 1.07815% rainoffense................... 1.01613% voltturn...................... 0.61869% semistall..................... 0.48781% monograss..................... 0.32718% sandoffense................... 0.22784% monodragon.................... 0.22337% dragmag....................... 0.22166% monowater..................... 0.12231% monofairy..................... 0.11584% monofire...................... 0.07980% monopoison.................... 0.07286% hailoffense................... 0.06645% monobug....................... 0.06067% monofighting.................. 0.05009% monoground.................... 0.02603% Stalliness (mean: -0.177) -2.0|# |# -1.5|##### |###### -1.0|############ |################ -0.5|#################### |################ 0.0|############################## |################## +0.5|############## |############ +1.0|####### more negative = more offensive, more positive = more stall one # = 0.63%