weatherless...................80.66461% offense.......................50.76461% balance.......................41.30108% sun...........................11.17660% hyperoffense.................. 5.93514% sand.......................... 3.59355% trickroom..................... 3.44449% rain.......................... 3.25894% monotype...................... 2.38393% hail.......................... 1.98245% voltturn...................... 1.89109% semistall..................... 1.85242% choice........................ 1.44949% tricksun...................... 1.36703% tailwind...................... 0.85777% monofighting.................. 0.68396% multiweather.................. 0.61247% monoghost..................... 0.46478% monowater..................... 0.38473% sandoffense................... 0.23852% batonpass..................... 0.19166% stall......................... 0.14675% sunoffense.................... 0.13716% monopsychic................... 0.12617% monoelectric.................. 0.11235% rainoffense................... 0.10900% monosteel..................... 0.10353% monodark...................... 0.10063% trickhail..................... 0.08661% tricksand..................... 0.08567% monofire...................... 0.07553% hailoffense................... 0.06795% monofairy..................... 0.06364% monoice....................... 0.05541% dragmag....................... 0.04486% gravity....................... 0.04289% mononormal.................... 0.04271% monodragon.................... 0.04064% monorock...................... 0.03687% monoflying.................... 0.02505% monograss..................... 0.02443% monoground.................... 0.01691% monopoison.................... 0.01438% monobug....................... 0.01220% allweather.................... 0.00945% trapper....................... 0.00837% trickrain..................... 0.00631% rainstall..................... 0.00250% sunstall...................... 0.00119% sandstall..................... 0.00012% Stalliness (mean: -0.110) -1.5|# |##### -1.0|######### |############# -0.5|####################### |########################## 0.0|############################## |####################### +0.5|################## |######## +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.62%