weatherless...................93.37338% balance.......................50.38205% offense.......................48.23928% voltturn...................... 6.62261% sun........................... 3.69145% choice........................ 2.99568% trickroom..................... 1.52736% sand.......................... 1.43100% tailwind...................... 0.90697% hail.......................... 0.86246% semistall..................... 0.72652% rain.......................... 0.71458% hyperoffense.................. 0.52763% tricksun...................... 0.37842% monotype...................... 0.26549% stall......................... 0.12452% batonpass..................... 0.09724% multiweather.................. 0.06928% monoelectric.................. 0.04387% monowater..................... 0.04282% sandoffense................... 0.04228% hailoffense................... 0.04187% monofairy..................... 0.04001% monoghost..................... 0.03464% monofighting.................. 0.03072% dragmag....................... 0.02700% mononormal.................... 0.02308% tricksand..................... 0.01954% sunoffense.................... 0.01944% monofire...................... 0.01772% monodark...................... 0.01734% rainoffense................... 0.01058% monoflying.................... 0.00522% monorock...................... 0.00479% trickhail..................... 0.00453% gravity....................... 0.00276% monoground.................... 0.00193% monodragon.................... 0.00156% monopsychic................... 0.00139% trapper....................... 0.00038% rainstall..................... 0.00032% monoice....................... 0.00029% monobug....................... 0.00010% monograss..................... 0.00000% allweather.................... 0.00000% monosteel..................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.039) -1.5| | -1.0|# |######### -0.5|################# |########################### 0.0|###################### |############################## +0.5|################ |#### +1.0|# |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.78%