weatherless...................71.57203% offense.......................54.92623% balance.......................37.34097% sand..........................18.66558% sun........................... 6.06184% stall......................... 3.98450% tailwind...................... 3.45622% rain.......................... 2.62877% hyperoffense.................. 2.54822% trickroom..................... 1.92378% semistall..................... 1.20009% hail.......................... 1.07183% monotype...................... 0.68355% monoghost..................... 0.64986% hailoffense................... 0.38676% voltturn...................... 0.37649% rainoffense................... 0.06572% choice........................ 0.05119% monobug....................... 0.01404% monofighting.................. 0.00699% tricksun...................... 0.00695% monowater..................... 0.00489% dragmag....................... 0.00409% monofire...................... 0.00384% monoice....................... 0.00270% sandstall..................... 0.00243% gravity....................... 0.00189% monoelectric.................. 0.00119% batonpass..................... 0.00092% multiweather.................. 0.00004% sandoffense................... 0.00002% monoflying.................... 0.00002% monograss..................... 0.00001% monodark...................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% sunoffense.................... 0.00000% sunstall...................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% Stalliness (mean: 0.012) | -1.5|# |# -1.0|#### |########## -0.5|############ |##################### 0.0|############################## |################ +0.5|######### |####### +1.0|# |# +1.5| | +2.0|# more negative = more offensive, more positive = more stall one # = 0.85%