weatherless...................88.35282% offense.......................45.32419% balance.......................39.89664% voltturn......................21.78777% hyperoffense.................. 8.80590% sun........................... 5.68077% semistall..................... 5.06257% sand.......................... 3.02282% rain.......................... 2.71981% monotype...................... 0.95981% stall......................... 0.91070% choice........................ 0.83879% monodragon.................... 0.46900% hail.......................... 0.27942% hailoffense................... 0.20124% monoghost..................... 0.17948% monoelectric.................. 0.11376% monoice....................... 0.09408% monowater..................... 0.08689% trickroom..................... 0.08577% sunoffense.................... 0.06863% multiweather.................. 0.05564% tricksun...................... 0.05231% rainoffense................... 0.03059% monoflying.................... 0.02664% monograss..................... 0.01659% monodark...................... 0.01659% Stalliness (mean: -0.065) -1.5|######## |##### -1.0|########## |#################### -0.5|########################## |########################### 0.0|####################### |############################## +0.5|################## |############## +1.0|########### |#### +1.5|## | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.50%