weatherless...................89.53695% offense.......................54.02956% balance.......................30.66010% hyperoffense.................. 8.16749% sand.......................... 6.00985% semistall..................... 4.17734% stall......................... 2.96552% voltturn...................... 2.72906% sun........................... 2.38424% rain.......................... 1.64532% monotype...................... 1.61576% hail.......................... 0.83744% multiweather.................. 0.41379% sandstall..................... 0.39409% sandoffense................... 0.36453% trickroom..................... 0.35468% monowater..................... 0.33498% choice........................ 0.33498% sunoffense.................... 0.26601% monodragon.................... 0.23645% monoghost..................... 0.22660% monofighting.................. 0.21675% monofire...................... 0.21675% monoground.................... 0.14778% monoflying.................... 0.13793% monoice....................... 0.11823% dragmag....................... 0.10837% monodark...................... 0.08867% rainoffense................... 0.07882% monopsychic................... 0.07882% monofairy..................... 0.07882% monopoison.................... 0.05911% monobug....................... 0.04926% mononormal.................... 0.04926% monoelectric.................. 0.04926% monosteel..................... 0.01970% tricksun...................... 0.01970% sunstall...................... 0.00985% monograss..................... 0.00985% tailwind...................... 0.00985% hailoffense................... 0.00985% tricksand..................... 0.00985% Stalliness (mean: -0.108) |## -1.5|## |##### -1.0|############## |######################### -0.5|############################# |############################## 0.0|##################### |################# +0.5|############## |############## +1.0|######## |## +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%