weatherless...................91.50038% offense.......................49.73569% balance.......................35.48199% hyperoffense.................. 5.59569% semistall..................... 5.32667% sand.......................... 5.05726% stall......................... 3.85995% voltturn...................... 3.34504% rain.......................... 1.65571% sun........................... 1.50334% monotype...................... 0.96609% sandstall..................... 0.55137% trickroom..................... 0.50319% hail.......................... 0.49321% multiweather.................. 0.20990% choice........................ 0.17564% sandoffense................... 0.15760% sunoffense.................... 0.14810% monoghost..................... 0.14117% monowater..................... 0.13633% monofire...................... 0.12731% monodragon.................... 0.12178% dragmag....................... 0.11607% monofighting.................. 0.11157% monoice....................... 0.10034% monoground.................... 0.09797% monoflying.................... 0.09060% rainoffense................... 0.07683% monodark...................... 0.07512% monofairy..................... 0.04985% monopsychic................... 0.03974% monopoison.................... 0.03303% mononormal.................... 0.03038% tricksun...................... 0.02666% monoelectric.................. 0.02253% tricksand..................... 0.01461% monobug....................... 0.01441% tailwind...................... 0.01438% monograss..................... 0.00955% monosteel..................... 0.00758% hailoffense................... 0.00389% sunstall...................... 0.00193% Stalliness (mean: 0.012) |# -1.5|# |### -1.0|############ |####################### -0.5|########################## |############################## 0.0|###################### |#################### +0.5|################# |################## +1.0|########## |### +1.5|### |### +2.0|# |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.51%