weatherless...................90.83606% balance.......................47.63243% offense.......................37.41909% semistall..................... 8.99890% sand.......................... 8.62746% stall......................... 4.87335% trickroom..................... 2.81431% voltturn...................... 2.66955% sandstall..................... 2.53187% hyperoffense.................. 1.07621% rain.......................... 0.44677% monotype...................... 0.12994% monopoison.................... 0.10741% sun........................... 0.07946% monofighting.................. 0.02087% tricksand..................... 0.01485% rainoffense................... 0.01343% tricksun...................... 0.01111% hail.......................... 0.01076% dragmag....................... 0.00696% tailwind...................... 0.00282% monowater..................... 0.00083% sandoffense................... 0.00072% multiweather.................. 0.00051% monofairy..................... 0.00040% monodark...................... 0.00030% monoice....................... 0.00005% monodragon.................... 0.00004% monoflying.................... 0.00004% monofire...................... 0.00003% choice........................ 0.00003% sunoffense.................... 0.00001% monoground.................... 0.00001% monosteel..................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.284) | -1.5| | -1.0|## |########### -0.5|############ |############################## 0.0|############## |###################### +0.5|####################### |################## +1.0|############## |## +1.5|###### |##### +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.62%