weatherless...................74.60281% offense.......................49.05056% balance.......................30.42442% hyperoffense..................13.80430% sun...........................11.90384% voltturn...................... 7.88196% rain.......................... 6.11893% sand.......................... 5.47555% monotype...................... 4.85576% semistall..................... 3.87848% stall......................... 2.84223% hail.......................... 2.84104% sunoffense.................... 0.99205% trickroom..................... 0.96563% multiweather.................. 0.85592% monobug....................... 0.57753% choice........................ 0.55605% monowater..................... 0.45168% rainoffense................... 0.41327% mononormal.................... 0.40498% monoghost..................... 0.38555% sandoffense................... 0.37981% monoflying.................... 0.33629% monofire...................... 0.31674% sandstall..................... 0.30584% hailoffense................... 0.30123% monodark...................... 0.25692% monoelectric.................. 0.25345% monodragon.................... 0.25072% monopsychic................... 0.24243% monosteel..................... 0.23965% monofighting.................. 0.22857% monorock...................... 0.22720% monopoison.................... 0.22510% monofairy..................... 0.21505% monograss..................... 0.21368% monoice....................... 0.20067% monoground.................... 0.16056% tricksun...................... 0.15471% dragmag....................... 0.11619% tailwind...................... 0.06659% sunstall...................... 0.05835% rainstall..................... 0.03716% tricksand..................... 0.03051% trickhail..................... 0.02926% gravity....................... 0.02233% allweather.................... 0.01966% hailstall..................... 0.01881% trickrain..................... 0.01108% trapper....................... 0.00307% swagplay...................... 0.00165% fear.......................... 0.00006% Stalliness (mean: -0.185) -2.0|# |####### -1.0|#################### |############################## 0.0|############################ |################## +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%