weatherless...................59.85379% semistall.....................43.34647% sun...........................34.95329% balance.......................27.32433% stall.........................22.70845% voltturn......................19.51499% rain.......................... 7.70793% offense....................... 6.21525% sunstall...................... 3.52902% multiweather.................. 3.07379% rainstall..................... 1.55720% hyperoffense.................. 0.40550% sand.......................... 0.30832% trickroom..................... 0.25905% hail.......................... 0.25219% choice........................ 0.21454% sandstall..................... 0.20418% monotype...................... 0.17036% monodragon.................... 0.13511% sunoffense.................... 0.06831% tailwind...................... 0.02190% monosteel..................... 0.01729% monowater..................... 0.01002% dragmag....................... 0.00673% rainoffense................... 0.00629% batonpass..................... 0.00555% monopsychic................... 0.00542% hailstall..................... 0.00382% monograss..................... 0.00316% mononormal.................... 0.00303% monoelectric.................. 0.00221% monoflying.................... 0.00161% monobug....................... 0.00107% allweather.................... 0.00057% monoghost..................... 0.00043% monoice....................... 0.00026% monofairy..................... 0.00022% sandoffense................... 0.00010% monodark...................... 0.00006% hailoffense................... 0.00005% monofighting.................. 0.00003% trickrain..................... 0.00002% monofire...................... 0.00001% monoground.................... 0.00001% monorock...................... 0.00001% monopoison.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 1.186) -2.0| | -1.5| | -1.0| |# -0.5|# |## 0.0|### |### +0.5|#### |############ +1.0|###### |###### +1.5|############################## |######### +2.0|####### |## +2.5| more negative = more offensive, more positive = more stall one # = 1.15%