weatherless...................94.19731% offense.......................52.90802% balance.......................27.29897% semistall.....................14.42911% voltturn......................14.33963% sand.......................... 5.80269% hyperoffense.................. 4.01375% dragmag....................... 1.63972% stall......................... 1.35015% sandstall..................... 0.19203% mononormal.................... 0.06749% monotype...................... 0.06749% trickroom..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hail.......................... 0.00000% Stalliness (mean: -0.012) |#### -1.5|# |# -1.0|### |############################## -0.5|####################### |######### 0.0|################## |######## +0.5|####### |############## +1.0|############# |######## +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.70%