weatherless...................92.86129% offense.......................45.91689% balance.......................35.13451% voltturn......................17.30416% semistall.....................11.03668% sand.......................... 7.13871% hyperoffense.................. 6.02958% dragmag....................... 4.28796% stall......................... 1.88234% sandstall..................... 0.06457% mononormal.................... 0.00337% monotype...................... 0.00337% trickroom..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.003) |####### -1.5|# |# -1.0|##### |######################### -0.5|##### |########## 0.0|############################## |############ +0.5|### |################## +1.0|############## |## +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.73%