weatherless...................98.29124% balance.......................65.15897% offense.......................17.27518% voltturn......................16.25011% hyperoffense..................11.44268% semistall..................... 4.64152% stall......................... 1.48166% rain.......................... 0.84246% sun........................... 0.75721% rainoffense................... 0.53888% choice........................ 0.26814% sunoffense.................... 0.19588% trickroom..................... 0.11809% sand.......................... 0.10319% sandoffense................... 0.09790% hail.......................... 0.00964% tailwind...................... 0.00738% monotype...................... 0.00442% multiweather.................. 0.00376% mononormal.................... 0.00342% monowater..................... 0.00046% monofire...................... 0.00042% gravity....................... 0.00020% hailoffense................... 0.00014% monodark...................... 0.00009% monoflying.................... 0.00003% monobug....................... 0.00003% monopsychic................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.157) -2.0|# |##### -1.5|### |######## -1.0|### |#### -0.5|##### |######### 0.0|########################## |####################### +0.5|############################## |####################### +1.0|########## |##### +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.63%