weatherless...................79.63930% offense.......................47.37565% hyperoffense..................24.10732% balance.......................20.14033% monotype......................18.52099% sun...........................13.81892% choice........................ 7.12965% stall......................... 6.84120% rain.......................... 6.18714% voltturn...................... 5.49746% monodragon.................... 4.77313% monoground.................... 3.69465% monofighting.................. 3.17420% monowater..................... 2.52583% mononormal.................... 2.26873% monoflying.................... 2.01821% monodark...................... 1.93297% monoghost..................... 1.89756% semistall..................... 1.53550% rainoffense................... 1.43838% monorock...................... 1.43232% monofairy..................... 1.25590% monograss..................... 1.00386% monosteel..................... 0.88785% monofire...................... 0.75245% monobug....................... 0.75041% monopoison.................... 0.74632% monoice....................... 0.67530% sand.......................... 0.48673% trickroom..................... 0.39712% sunoffense.................... 0.29748% tricksun...................... 0.26468% multiweather.................. 0.24976% monopsychic................... 0.22143% monoelectric.................. 0.19980% dragmag....................... 0.13512% hail.......................... 0.11767% trapper....................... 0.02749% hailstall..................... 0.02566% rainstall..................... 0.01638% tailwind...................... 0.01306% sandoffense................... 0.01179% hailoffense................... 0.00599% sandstall..................... 0.00114% sunstall...................... 0.00046% gravity....................... 0.00000% Stalliness (mean: -0.330) |# -2.0|##### |############### -1.0|############################## |########################## 0.0|###################### |################ +1.0|#### |## +2.0|###### | +3.0| |# +4.0| more negative = more offensive, more positive = more stall one # = 0.79%