weatherless...................82.44760% offense.......................48.43270% balance.......................32.88406% hyperoffense..................14.49693% sand.......................... 7.04983% rain.......................... 5.74515% voltturn...................... 4.51101% semistall..................... 2.78299% sun........................... 2.61068% hail.......................... 2.28241% stall......................... 1.40332% rainoffense................... 0.89205% trickroom..................... 0.57912% dragmag....................... 0.57508% sunoffense.................... 0.45569% sandoffense................... 0.44176% sandstall..................... 0.35494% monotype...................... 0.34250% choice........................ 0.33843% hailoffense................... 0.15953% monowater..................... 0.14444% multiweather.................. 0.13348% monodragon.................... 0.04803% tailwind...................... 0.04230% tricksand..................... 0.03295% monobug....................... 0.02977% tricksun...................... 0.02479% monoice....................... 0.02154% monoflying.................... 0.02085% monopoison.................... 0.01703% monorock...................... 0.01548% mononormal.................... 0.01436% monofighting.................. 0.01323% rainstall..................... 0.01233% trickrain..................... 0.01217% monoground.................... 0.00508% monopsychic................... 0.00486% monofire...................... 0.00437% sunstall...................... 0.00305% monofairy..................... 0.00272% monograss..................... 0.00112% monosteel..................... 0.00067% monodark...................... 0.00053% allweather.................... 0.00046% hailstall..................... 0.00040% trickhail..................... 0.00030% monoelectric.................. 0.00005% gravity....................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.214) -2.0|# |### -1.5|###### |############ -1.0|################# |###################### -0.5|########################## |############################# 0.0|############################## |###################### +0.5|################## |########## +1.0|####### |### +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%