weatherless...................92.26478% offense.......................54.03116% balance.......................21.79731% hyperoffense..................21.58201% voltturn...................... 4.80433% rain.......................... 3.91697% sun........................... 2.25645% trickroom..................... 2.01261% semistall..................... 1.86273% rainoffense................... 1.27989% sand.......................... 0.81480% hail.......................... 0.77198% choice........................ 0.74938% stall......................... 0.72678% sunoffense.................... 0.63281% monotype...................... 0.49483% mononormal.................... 0.17961% dragmag....................... 0.14036% tailwind...................... 0.08445% gravity....................... 0.08445% hailoffense................... 0.07018% tricksun...................... 0.06542% monograss..................... 0.05828% monoelectric.................. 0.05710% monobug....................... 0.04877% sandstall..................... 0.04639% monoice....................... 0.03806% monodragon.................... 0.03568% monowater..................... 0.02736% monoflying.................... 0.02617% monoground.................... 0.02379% multiweather.................. 0.02260% monopoison.................... 0.02141% monopsychic................... 0.01071% monofire...................... 0.01071% monorock...................... 0.00714% monoghost..................... 0.00714% monofairy..................... 0.00476% monofighting.................. 0.00357% sandoffense................... 0.00238% hailstall..................... 0.00238% monodark...................... 0.00119% monosteel..................... 0.00119% tricksand..................... 0.00119% Stalliness (mean: -0.444) -2.0|## |#### -1.5|########## |################# -1.0|######################## |############################# -0.5|############################## |############################ 0.0|######################## |############### +0.5|########## |###### +1.0|### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.48%