weatherless...................85.91855% balance.......................41.97033% offense.......................39.80976% hail..........................10.53856% hyperoffense.................. 9.46558% semistall..................... 6.34408% voltturn...................... 2.48331% stall......................... 2.41024% hailoffense................... 2.25191% rain.......................... 2.03634% sun........................... 1.44687% choice........................ 0.83183% monotype...................... 0.58825% trickroom..................... 0.47011% monoice....................... 0.30935% rainoffense................... 0.09500% sand.......................... 0.08038% sunoffense.................... 0.07916% hailstall..................... 0.07186% tailwind...................... 0.05481% mononormal.................... 0.04993% monobug....................... 0.04872% dragmag....................... 0.04263% monowater..................... 0.04141% monofighting.................. 0.03776% monodark...................... 0.02801% monoflying.................... 0.02314% monoelectric.................. 0.02314% multiweather.................. 0.02070% monodragon.................... 0.01949% sandstall..................... 0.01705% monopoison.................... 0.01583% tricksun...................... 0.01583% sunstall...................... 0.01461% monoghost..................... 0.01461% trickhail..................... 0.01461% monograss..................... 0.01096% monofairy..................... 0.00853% monopsychic................... 0.00731% monosteel..................... 0.00609% monorock...................... 0.00487% gravity....................... 0.00244% monoground.................... 0.00244% monofire...................... 0.00244% Stalliness (mean: 0.007) |## -1.5|#### |##### -1.0|############ |################# -0.5|#################### |######################### 0.0|########################### |############################## +0.5|#################### |################ +1.0|########## |###### +1.5|#### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%