weatherless...................89.41866% balance.......................44.30052% offense.......................31.81013% hyperoffense..................12.53225% hail.......................... 8.65638% semistall..................... 7.44714% stall......................... 3.90997% hailoffense................... 2.96425% voltturn...................... 2.03286% sun........................... 1.06176% rain.......................... 0.85727% choice........................ 0.62202% trickroom..................... 0.22901% monotype...................... 0.11787% rainoffense................... 0.10717% sunoffense.................... 0.08861% monoice....................... 0.06874% monofighting.................. 0.01704% sunstall...................... 0.01555% mononormal.................... 0.01314% monowater..................... 0.01212% dragmag....................... 0.01190% sand.......................... 0.00611% tricksun...................... 0.00485% gravity....................... 0.00437% monodark...................... 0.00376% hailstall..................... 0.00331% monoghost..................... 0.00157% monoflying.................... 0.00067% monodragon.................... 0.00052% monoelectric.................. 0.00050% monobug....................... 0.00039% tailwind...................... 0.00035% trickhail..................... 0.00018% multiweather.................. 0.00018% monopoison.................... 0.00001% monosteel..................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.072) |#### -1.5|######## |##### -1.0|############ |############## -0.5|############## |##################### 0.0|######################## |############################## +0.5|####################### |################# +1.0|############## |###### +1.5|###### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%