weatherless...................92.26289% balance.......................50.28250% offense.......................22.82267% hyperoffense..................12.29614% semistall..................... 8.38477% hail.......................... 6.65822% stall......................... 6.21392% hailoffense................... 3.12244% voltturn...................... 1.82231% rain.......................... 0.66548% sun........................... 0.41265% choice........................ 0.12160% trickroom..................... 0.07182% monotype...................... 0.04526% sunoffense.................... 0.03769% rainoffense................... 0.03743% monoice....................... 0.03217% sunstall...................... 0.01229% mononormal.................... 0.00777% dragmag....................... 0.00694% monofighting.................. 0.00333% monowater..................... 0.00096% sand.......................... 0.00076% monodark...................... 0.00062% hailstall..................... 0.00055% monoghost..................... 0.00035% monoflying.................... 0.00004% tailwind...................... 0.00003% monoelectric.................. 0.00002% monobug....................... 0.00002% gravity....................... 0.00002% tricksun...................... 0.00001% monodragon.................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.192) |## -1.5|########## |### -1.0|######### |######### -0.5|########### |############ 0.0|################## |############################## +0.5|########################### |############### +1.0|############ |#### +1.5|######## |##### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.56%