weatherless...................64.62114% offense.......................41.60735% balance.......................39.98326% sand..........................27.89438% hyperoffense..................13.49135% rain.......................... 6.17825% semistall..................... 3.67508% voltturn...................... 3.48669% sun........................... 1.37765% stall......................... 1.24296% sandoffense................... 1.19464% choice........................ 0.97051% monotype...................... 0.22995% monowater..................... 0.21058% trickroom..................... 0.20601% sandstall..................... 0.18841% rainoffense................... 0.18737% multiweather.................. 0.12640% sunoffense.................... 0.10959% hail.......................... 0.05509% trickrain..................... 0.03722% monograss..................... 0.01296% mononormal.................... 0.00548% tricksun...................... 0.00479% hailoffense................... 0.00452% dragmag....................... 0.00041% monofire...................... 0.00035% tailwind...................... 0.00034% monoghost..................... 0.00022% monobug....................... 0.00017% monorock...................... 0.00009% monoice....................... 0.00005% monodark...................... 0.00002% monopoison.................... 0.00001% monofighting.................. 0.00001% monodragon.................... 0.00000% rainstall..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: -0.110) -2.0| |# -1.5|##### |######## -1.0|############### |############ -0.5|############ |####################### 0.0|################# |############# +0.5|############################## |########## +1.0|###### |## +1.5|# | +2.0|# more negative = more offensive, more positive = more stall one # = 0.64%