weatherless...................90.63869% offense.......................53.42468% balance.......................29.74975% voltturn......................10.86069% hyperoffense.................. 7.99279% semistall..................... 7.19188% rain.......................... 6.92927% choice........................ 1.90417% sand.......................... 1.75348% stall......................... 1.64089% sun........................... 0.66872% trickroom..................... 0.53621% tricksun...................... 0.47675% dragmag....................... 0.43349% monotype...................... 0.20917% trapper....................... 0.13284% sandstall..................... 0.10993% monodark...................... 0.07536% monofighting.................. 0.07009% monodragon.................... 0.03347% sunoffense.................... 0.02681% sandoffense................... 0.02465% monoghost..................... 0.01060% hail.......................... 0.01056% tailwind...................... 0.00671% rainoffense................... 0.00622% monoground.................... 0.00579% monowater..................... 0.00373% monobug....................... 0.00342% monoelectric.................. 0.00327% mononormal.................... 0.00124% monopsychic................... 0.00094% monoice....................... 0.00076% multiweather.................. 0.00068% monofairy..................... 0.00048% hailoffense................... 0.00043% monofire...................... 0.00040% monosteel..................... 0.00007% tricksand..................... 0.00006% rainstall..................... 0.00006% monograss..................... 0.00005% monoflying.................... 0.00002% gravity....................... 0.00002% allweather.................... 0.00001% hailstall..................... 0.00001% sunstall...................... 0.00000% monorock...................... 0.00000% monopoison.................... 0.00000% Stalliness (mean: -0.112) | -1.5|# |######## -1.0|######################### |############################## -0.5|############################# |####################### 0.0|########################### |################## +0.5|################ |############### +1.0|######### |########## +1.5|### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.46%