weatherless...................69.73688% offense.......................48.29797% balance.......................29.77497% voltturn......................16.98413% sand..........................16.77181% hyperoffense..................16.70012% rain..........................12.82054% semistall..................... 3.48565% stall......................... 1.74129% sandoffense................... 1.55661% rainoffense................... 1.34599% choice........................ 0.76499% hail.......................... 0.73017% monotype...................... 0.67556% sandstall..................... 0.51580% multiweather.................. 0.44787% sun........................... 0.41134% trickroom..................... 0.23486% dragmag....................... 0.18331% monowater..................... 0.10821% monoflying.................... 0.09217% tailwind...................... 0.07476% monofighting.................. 0.06964% mononormal.................... 0.06861% monodark...................... 0.06486% monobug....................... 0.06418% hailoffense................... 0.05906% monopsychic................... 0.05496% monograss..................... 0.03755% monoghost..................... 0.03243% monoelectric.................. 0.03175% monoice....................... 0.02902% monosteel..................... 0.02594% tricksand..................... 0.02458% monopoison.................... 0.02355% rainstall..................... 0.02355% monodragon.................... 0.01946% trickrain..................... 0.01400% sunoffense.................... 0.01195% gravity....................... 0.01126% monofairy..................... 0.01058% monoground.................... 0.00888% monofire...................... 0.00751% hailstall..................... 0.00683% trapper....................... 0.00341% monorock...................... 0.00171% Stalliness (mean: -0.267) -2.0|### |#### -1.5|########## |############## -1.0|###################### |########################### -0.5|############################## |############################# 0.0|############################ |####################### +0.5|################## |############ +1.0|###### |### +1.5|## |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%