weatherless...................61.70623% offense.......................39.72157% balance.......................32.36475% sand..........................22.29158% voltturn......................20.18723% hyperoffense..................17.25319% rain..........................16.37396% semistall..................... 6.55164% stall......................... 4.10885% sandoffense................... 1.80209% sandstall..................... 1.42319% rainoffense................... 1.17914% multiweather.................. 0.82534% choice........................ 0.78697% hail.......................... 0.30058% monotype...................... 0.18548% sun........................... 0.15315% dragmag....................... 0.09981% trickroom..................... 0.07167% hailoffense................... 0.07119% monopsychic................... 0.04419% monodark...................... 0.04043% rainstall..................... 0.03863% monowater..................... 0.02138% monodragon.................... 0.01953% monofighting.................. 0.01557% tricksand..................... 0.01435% monobug....................... 0.01315% tailwind...................... 0.01063% monofairy..................... 0.00916% monoice....................... 0.00822% monoghost..................... 0.00509% monosteel..................... 0.00359% gravity....................... 0.00347% monoflying.................... 0.00253% trickrain..................... 0.00234% sunoffense.................... 0.00165% mononormal.................... 0.00144% hailstall..................... 0.00125% monoelectric.................. 0.00102% monofire...................... 0.00056% monograss..................... 0.00021% monoground.................... 0.00021% monopoison.................... 0.00018% trapper....................... 0.00005% monorock...................... 0.00000% Stalliness (mean: -0.137) -2.0|#### |####### -1.5|############# |################ -1.0|######################## |############################# -0.5|############################# |########################### 0.0|############################## |############################## +0.5|########################## |################# +1.0|############# |###### +1.5|###### |### +2.0|## |# +2.5|### |# more negative = more offensive, more positive = more stall one # = 0.35%