weatherless...................67.98598% balance.......................56.06980% offense.......................39.47839% sun...........................15.56136% sand.......................... 8.32275% rain.......................... 6.84587% trickroom..................... 5.54066% tricksun...................... 3.17718% semistall..................... 2.59630% hail.......................... 2.55868% tailwind...................... 1.83905% hyperoffense.................. 1.61799% multiweather.................. 1.24641% monotype...................... 0.67024% tricksand..................... 0.32454% voltturn...................... 0.30102% stall......................... 0.23752% monoground.................... 0.22812% rainoffense................... 0.16932% sunoffense.................... 0.11053% monopsychic................... 0.08466% sandoffense................... 0.05644% trickhail..................... 0.05409% dragmag....................... 0.04703% monoghost..................... 0.04703% monoice....................... 0.04703% gravity....................... 0.04468% monofairy..................... 0.04468% hailoffense................... 0.03998% monoelectric.................. 0.03763% monobug....................... 0.03528% monorock...................... 0.03057% monodragon.................... 0.03057% sandstall..................... 0.02822% sunstall...................... 0.02117% monowater..................... 0.01881% trickrain..................... 0.01881% monograss..................... 0.01646% mononormal.................... 0.01646% monopoison.................... 0.01411% monosteel..................... 0.00706% monoflying.................... 0.00706% hailstall..................... 0.00706% monodark...................... 0.00235% batonpass..................... 0.00235% allweather.................... 0.00235% rainstall..................... 0.00235% monofire...................... 0.00235% Stalliness (mean: 0.088) |## -1.0|### |####### -0.5|############ |####################### 0.0|############################# |############################## +0.5|######################## |########### +1.0|##### |## +1.5| more negative = more offensive, more positive = more stall one # = 0.67%