weatherless...................63.57642% balance.......................51.61524% offense.......................45.57694% sun...........................20.27710% trickroom.....................14.43607% sand..........................12.69036% tricksun...................... 4.44171% rain.......................... 2.43022% semistall..................... 2.00153% hail.......................... 1.10567% hyperoffense.................. 0.45995% tailwind...................... 0.45947% stall......................... 0.34635% monotype...................... 0.23904% sandstall..................... 0.17174% monoice....................... 0.14377% multiweather.................. 0.07977% monoghost..................... 0.07891% hailoffense................... 0.05276% sandoffense................... 0.04783% voltturn...................... 0.03658% rainoffense................... 0.02630% sunoffense.................... 0.01984% tricksand..................... 0.01726% monoelectric.................. 0.01158% trickhail..................... 0.00238% monobug....................... 0.00236% dragmag....................... 0.00177% sunstall...................... 0.00138% monodragon.................... 0.00119% trickrain..................... 0.00112% monowater..................... 0.00067% monofairy..................... 0.00030% monopsychic................... 0.00025% monograss..................... 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% allweather.................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.027) | -1.0|# |############## -0.5|####### |############################## 0.0|#################### |############################ +0.5|################### |###### +1.0|## |## +1.5| more negative = more offensive, more positive = more stall one # = 0.77%