balance.......................62.44109% weatherless...................58.34043% offense.......................34.91937% sun...........................29.83204% sand.......................... 8.67144% trickroom..................... 5.23463% tricksun...................... 4.28378% rain.......................... 2.13045% semistall..................... 1.95133% hail.......................... 1.05855% tailwind...................... 0.38024% hyperoffense.................. 0.36819% stall......................... 0.32002% monotype...................... 0.31425% monoice....................... 0.30498% hailoffense................... 0.06545% sandstall..................... 0.04918% multiweather.................. 0.03290% voltturn...................... 0.02379% rainoffense................... 0.01915% tricksand..................... 0.01204% sunoffense.................... 0.00839% monoelectric.................. 0.00797% sandoffense................... 0.00770% monobug....................... 0.00125% dragmag....................... 0.00022% trickrain..................... 0.00006% trickhail..................... 0.00005% monowater..................... 0.00003% monoghost..................... 0.00001% monodragon.................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monosteel..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.144) | -1.0|# |## -0.5|##### |################## 0.0|########## |############################## +0.5|######### |#### +1.0|### |## +1.5| more negative = more offensive, more positive = more stall one # = 1.21%