weatherless...................83.04138% offense.......................47.40401% balance.......................25.97996% hyperoffense..................21.11679% sun........................... 8.83899% voltturn...................... 4.93209% hail.......................... 3.78773% semistall..................... 3.68291% rain.......................... 2.86592% sunoffense.................... 2.06329% stall......................... 1.81633% sand.......................... 1.60095% hailoffense................... 1.37840% trickroom..................... 0.78540% monotype...................... 0.71361% rainoffense................... 0.69781% sandstall..................... 0.28142% monobug....................... 0.26276% mononormal.................... 0.24840% choice........................ 0.22686% multiweather.................. 0.13497% monoice....................... 0.13353% tailwind...................... 0.06605% dragmag....................... 0.02584% sandoffense................... 0.02441% monograss..................... 0.02010% monowater..................... 0.01579% hailstall..................... 0.01436% monoelectric.................. 0.00861% tricksun...................... 0.00718% monoflying.................... 0.00718% monodark...................... 0.00431% monopoison.................... 0.00431% monopsychic................... 0.00431% monodragon.................... 0.00431% sunstall...................... 0.00287% monofighting.................. 0.00287% gravity....................... 0.00144% monorock...................... 0.00144% monofairy..................... 0.00144% Stalliness (mean: -0.350) -2.0|### |####### -1.5|########## |################# -1.0|######################## |############################ -0.5|############################## |########################### 0.0|####################### |#################### +0.5|############### |########## +1.0|###### |### +1.5|## |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.44%