weatherless...................83.91153% offense.......................44.71331% balance.......................27.94245% hyperoffense..................20.93695% sun........................... 7.65283% voltturn...................... 5.19783% semistall..................... 4.34349% hail.......................... 4.01847% rain.......................... 2.75901% stall......................... 2.06381% sand.......................... 1.83497% sunoffense.................... 1.76194% hailoffense................... 1.38224% trickroom..................... 0.87631% rainoffense................... 0.81205% monotype...................... 0.33362% sandstall..................... 0.32770% choice........................ 0.21733% mononormal.................... 0.18137% multiweather.................. 0.17682% monoice....................... 0.09118% tailwind...................... 0.03346% sandoffense................... 0.03053% dragmag....................... 0.02758% hailstall..................... 0.02101% monograss..................... 0.01643% monobug....................... 0.01364% monowater..................... 0.00726% monoelectric.................. 0.00670% monoflying.................... 0.00622% tricksun...................... 0.00505% monopoison.................... 0.00331% monodragon.................... 0.00307% monopsychic................... 0.00272% sunstall...................... 0.00195% monofighting.................. 0.00183% monodark...................... 0.00168% monorock...................... 0.00093% monofairy..................... 0.00067% gravity....................... 0.00059% Stalliness (mean: -0.308) -2.0|### |######## -1.5|########### |################# -1.0|######################## |########################## -0.5|############################## |########################### 0.0|######################## |###################### +0.5|################# |############ +1.0|######## |#### +1.5|### |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.42%