offense.......................69.80958% sand..........................54.11268% trickroom.....................26.24084% balance.......................24.48097% weatherless...................21.24590% hail..........................16.74525% rain..........................15.41064% tricksand.....................13.56295% trickrain..................... 8.89834% trickhail..................... 7.53574% multiweather.................. 7.52140% hyperoffense.................. 4.81562% hailoffense................... 3.09673% tailwind...................... 1.72248% rainoffense................... 1.07837% stall......................... 0.53629% semistall..................... 0.35755% monotype...................... 0.04841% monobug....................... 0.04726% sandoffense................... 0.02134% sun........................... 0.00694% monograss..................... 0.00102% dragmag....................... 0.00017% monoflying.................... 0.00013% choice........................ 0.00004% voltturn...................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% batonpass..................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.254) -1.5| | -1.0|###### |################ -0.5|################## |############################## 0.0|############################# |######## +0.5|#### | +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.88%