weatherless...................38.49890% balance.......................36.73503% sand..........................30.22320% offense.......................29.10330% rain..........................26.46881% hyperoffense..................22.28730% semistall..................... 8.47331% voltturn...................... 6.06161% choice........................ 4.41250% dragmag....................... 4.00841% sun........................... 3.48449% stall......................... 3.40106% hail.......................... 2.15559% sandstall..................... 1.67286% trickroom..................... 1.39379% sandoffense................... 0.82092% multiweather.................. 0.80495% hailoffense................... 0.75603% rainoffense................... 0.70655% sunstall...................... 0.60270% monotype...................... 0.57612% rainstall..................... 0.50852% monofighting.................. 0.26410% monodragon.................... 0.14250% monowater..................... 0.11982% hailstall..................... 0.07230% sunoffense.................... 0.06504% tailwind...................... 0.04679% batonpass..................... 0.03431% monopsychic................... 0.02761% tricksand..................... 0.02714% trickrain..................... 0.02029% tricksun...................... 0.01685% gravity....................... 0.01313% allweather.................... 0.00778% monodark...................... 0.00527% monosteel..................... 0.00338% monoice....................... 0.00309% monopoison.................... 0.00272% monoground.................... 0.00178% monofire...................... 0.00168% monoflying.................... 0.00152% mononormal.................... 0.00136% monoghost..................... 0.00062% monobug....................... 0.00059% trickhail..................... 0.00054% monorock...................... 0.00036% monoelectric.................. 0.00005% monograss..................... 0.00002% monofairy..................... 0.00000% Stalliness (mean: -0.141) -2.0|########### |########### -1.5|################## |############ -1.0|###################### |################ -0.5|############### |################ 0.0|###################### |######################### +0.5|##################### |############################## +1.0|############### |######### +1.5|##### |## +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.39%