weatherless...................67.13241% offense.......................51.66897% balance.......................34.76286% sun...........................18.63849% semistall..................... 9.13131% rain.......................... 6.95628% sand.......................... 6.50642% trickroom..................... 5.48830% hyperoffense.................. 4.31857% hail.......................... 1.73969% trickhail..................... 1.52889% tricksand..................... 1.31332% tailwind...................... 1.00100% multiweather.................. 0.97329% monotype...................... 0.93831% voltturn...................... 0.68814% monowater..................... 0.67486% dragmag....................... 0.53307% sandoffense................... 0.30957% sunoffense.................... 0.28744% mononormal.................... 0.15780% stall......................... 0.11828% tricksun...................... 0.07908% monofairy..................... 0.06086% sandstall..................... 0.04947% rainoffense................... 0.04696% hailstall..................... 0.02344% monograss..................... 0.01637% monofighting.................. 0.00922% monopsychic................... 0.00649% monoghost..................... 0.00632% monodark...................... 0.00524% hailoffense................... 0.00469% batonpass..................... 0.00231% monofire...................... 0.00093% monoground.................... 0.00021% choice........................ 0.00007% monopoison.................... 0.00000% monobug....................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.018) |# -1.5| |##### -1.0|###### |#################### -0.5|######################## |####################### 0.0|############################## |########################## +0.5|########### |############# +1.0|#### |############### +1.5| | more negative = more offensive, more positive = more stall one # = 0.56%