weatherless...................76.06568% balance.......................40.58583% offense.......................22.00526% sand..........................21.24763% hyperoffense..................20.04557% stall......................... 9.52671% semistall..................... 7.83662% sun........................... 7.01378% multiweather.................. 5.31015% voltturn...................... 3.89836% sandstall..................... 2.38411% trickroom..................... 1.43159% rain.......................... 0.86398% sandoffense................... 0.81946% dragmag....................... 0.66292% monotype...................... 0.43577% monowater..................... 0.36686% choice........................ 0.15967% hail.......................... 0.11909% hailstall..................... 0.10521% sunoffense.................... 0.07331% gravity....................... 0.03186% monosteel..................... 0.02619% monobug....................... 0.02182% tailwind...................... 0.01049% monopsychic................... 0.00836% rainoffense................... 0.00363% sunstall...................... 0.00249% monograss..................... 0.00211% monofire...................... 0.00188% monodragon.................... 0.00173% monoelectric.................. 0.00163% monoground.................... 0.00120% monoice....................... 0.00083% monoghost..................... 0.00070% tricksand..................... 0.00067% monofairy..................... 0.00067% monoflying.................... 0.00061% mononormal.................... 0.00049% trapper....................... 0.00038% monodark...................... 0.00038% monopoison.................... 0.00023% monofighting.................. 0.00010% monorock...................... 0.00001% hailoffense................... 0.00001% trickhail..................... 0.00000% rainstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.087) -2.0|## |######## -1.5|######### |############# -1.0|################### |########### -0.5|######### |############## 0.0|############################## |######################## +0.5|########################## |###################### +1.0|######### |####### +1.5|###### |######### +2.0|##### |# +2.5|##### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%