weatherless...................98.50271% balance.......................37.80296% offense.......................36.33004% voltturn......................22.16427% semistall.....................21.20092% hyperoffense.................. 4.21571% hail.......................... 0.75737% rain.......................... 0.73992% trickroom..................... 0.73676% tailwind...................... 0.55910% stall......................... 0.45038% trickhail..................... 0.11918% gravity....................... 0.00163% dragmag....................... 0.00042% choice........................ 0.00038% hailoffense................... 0.00008% sand.......................... 0.00000% rainoffense................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.290) -2.0|# | -1.5|# |### -1.0|##### |########## -0.5|############ |############################# 0.0|############## |######################### +0.5|################## |#### +1.0|###################### |############################## +1.5|#### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%