weatherless...................56.20919% offense.......................46.95073% balance.......................41.74482% sun...........................14.17839% rain..........................13.32245% sand..........................12.30290% hyperoffense.................. 7.04494% hail.......................... 6.64234% trickroom..................... 5.84400% monotype...................... 5.15713% tailwind...................... 4.55120% voltturn...................... 4.30635% semistall..................... 3.56688% multiweather.................. 2.61736% sandoffense................... 1.45864% monowater..................... 1.44356% tricksand..................... 1.29616% monofire...................... 1.09111% trickhail..................... 1.08112% sunoffense.................... 0.91687% stall......................... 0.69262% monopsychic................... 0.65553% batonpass..................... 0.63509% choice........................ 0.61252% monoelectric.................. 0.49623% tricksun...................... 0.46115% rainoffense................... 0.28141% monograss..................... 0.27231% monoice....................... 0.25532% monofairy..................... 0.22290% dragmag....................... 0.22133% hailoffense................... 0.16984% rainstall..................... 0.14572% mononormal.................... 0.12201% sandstall..................... 0.11406% monoghost..................... 0.11402% monoground.................... 0.10328% trickrain..................... 0.09630% monobug....................... 0.09112% monorock...................... 0.08604% monodragon.................... 0.07218% monodark...................... 0.06195% monoflying.................... 0.04185% hailstall..................... 0.02985% sunstall...................... 0.02021% gravity....................... 0.01936% monopoison.................... 0.01856% monofighting.................. 0.01623% trapper....................... 0.01435% monosteel..................... 0.00854% Stalliness (mean: -0.077) |# -1.5|## |####### -1.0|######### |############### -0.5|######################## |########################## 0.0|############################## |########################## +0.5|#################### |########### +1.0|##### |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.56%