weatherless...................52.32405% balance.......................48.52453% offense.......................43.88052% sand..........................15.78200% sun...........................14.31105% rain..........................13.68420% trickroom..................... 8.26562% hail.......................... 6.85829% tailwind...................... 6.53715% voltturn...................... 6.22222% semistall..................... 4.63296% monotype...................... 3.77734% multiweather.................. 2.93212% hyperoffense.................. 2.47214% tricksand..................... 2.42667% trickhail..................... 1.80896% monowater..................... 1.58614% choice........................ 1.07272% batonpass..................... 0.92667% monofire...................... 0.81289% sunoffense.................... 0.57819% stall......................... 0.48985% monopsychic................... 0.42028% dragmag....................... 0.37785% monofairy..................... 0.36972% tricksun...................... 0.34071% sandoffense................... 0.24549% hailoffense................... 0.18722% monoice....................... 0.13742% sandstall..................... 0.08737% monograss..................... 0.08316% monoelectric.................. 0.07633% hailstall..................... 0.06800% monobug....................... 0.06411% monoghost..................... 0.06087% monorock...................... 0.03898% monodark...................... 0.03410% monoground.................... 0.03239% rainstall..................... 0.03041% rainoffense................... 0.03026% monodragon.................... 0.02987% trickrain..................... 0.02875% sunstall...................... 0.01279% monoflying.................... 0.01241% trapper....................... 0.01213% mononormal.................... 0.00934% monopoison.................... 0.00803% gravity....................... 0.00652% monofighting.................. 0.00123% monosteel..................... 0.00051% Stalliness (mean: 0.052) | -1.5|# |## -1.0|#### |######### -0.5|##################### |########################### 0.0|############################## |############################## +0.5|##################### |############# +1.0|###### |##### +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.59%