balance.......................58.40921% weatherless...................54.94850% offense.......................37.18256% sand..........................17.86395% sun...........................13.98878% trickroom.....................11.82751% rain..........................10.79677% voltturn...................... 9.11803% tailwind...................... 9.00382% hail.......................... 4.75267% monotype...................... 3.87277% semistall..................... 3.76014% tricksand..................... 3.49763% multiweather.................. 2.34854% trickhail..................... 2.25978% monowater..................... 2.20769% batonpass..................... 1.20320% monofairy..................... 0.86950% dragmag....................... 0.71804% hyperoffense.................. 0.52045% monofire...................... 0.39253% tricksun...................... 0.37977% sunoffense.................... 0.33508% choice........................ 0.19510% stall......................... 0.12764% monograss..................... 0.07883% monopsychic................... 0.07316% monoice....................... 0.07268% monoghost..................... 0.06989% monodark...................... 0.05289% sandoffense................... 0.04400% monorock...................... 0.03423% sandstall..................... 0.01852% monoflying.................... 0.01554% hailoffense................... 0.01393% trickrain..................... 0.01210% gravity....................... 0.00517% rainoffense................... 0.00456% trapper....................... 0.00301% monobug....................... 0.00280% monoelectric.................. 0.00258% sunstall...................... 0.00143% hailstall..................... 0.00136% rainstall..................... 0.00117% monopoison.................... 0.00016% monofighting.................. 0.00011% monoground.................... 0.00008% monodragon.................... 0.00006% monosteel..................... 0.00002% mononormal.................... 0.00001% Stalliness (mean: 0.152) | -1.5| | -1.0|## |### -0.5|################ |############################ 0.0|########################### |############################## +0.5|############################# |############## +1.0|########## |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.62%