weatherless...................75.50684% offense.......................43.73435% balance.......................31.33044% hyperoffense..................12.59549% voltturn......................11.95385% sand.......................... 8.84841% rain.......................... 7.97725% stall......................... 6.83404% sun........................... 6.42174% semistall..................... 5.50568% hail.......................... 2.60294% monotype...................... 2.01549% trickroom..................... 1.86261% multiweather.................. 1.34424% hailoffense................... 0.73258% sandoffense................... 0.65426% dragmag....................... 0.50112% sunoffense.................... 0.43715% sandstall..................... 0.32513% choice........................ 0.28173% monowater..................... 0.27593% monofire...................... 0.21206% mononormal.................... 0.19753% monoice....................... 0.19726% monobug....................... 0.17876% rainoffense................... 0.16114% monopsychic................... 0.14109% sunstall...................... 0.13198% tailwind...................... 0.12012% monoelectric.................. 0.11495% monopoison.................... 0.11278% monoflying.................... 0.10276% monofighting.................. 0.09097% tricksun...................... 0.07596% monoghost..................... 0.07353% monosteel..................... 0.06566% hailstall..................... 0.05616% monofairy..................... 0.05388% monograss..................... 0.05099% monodragon.................... 0.05082% monodark...................... 0.04765% monorock...................... 0.04704% rainstall..................... 0.03785% monoground.................... 0.03494% trickhail..................... 0.03251% gravity....................... 0.02602% tricksand..................... 0.02079% trapper....................... 0.00711% trickrain..................... 0.00710% allweather.................... 0.00087% fear.......................... 0.00019% sandfear...................... 0.00009% Stalliness (mean: -0.003) |######### -1.0|################## |############################## 0.0|############################## |##################### +1.0|########## |#### +2.0|### |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.77%