weatherless...................77.72200% offense.......................45.23992% balance.......................25.66316% stall.........................12.24971% voltturn......................11.84388% sand..........................10.77195% hyperoffense..................10.38597% semistall..................... 6.46123% sun........................... 6.31006% rain.......................... 5.32032% trickroom..................... 1.70154% sandstall..................... 0.91437% multiweather.................. 0.82727% hail.......................... 0.70736% sandoffense................... 0.57490% tailwind...................... 0.46424% sunoffense.................... 0.37617% sunstall...................... 0.35432% dragmag....................... 0.22083% monotype...................... 0.17994% choice........................ 0.11728% tricksun...................... 0.08127% monopsychic................... 0.06409% monowater..................... 0.03279% monofire...................... 0.02399% trickhail..................... 0.01950% hailoffense................... 0.01808% rainstall..................... 0.01492% rainoffense................... 0.01355% monofighting.................. 0.01348% hailstall..................... 0.01008% monodragon.................... 0.00944% mononormal.................... 0.00701% monoflying.................... 0.00676% gravity....................... 0.00618% monobug....................... 0.00537% monosteel..................... 0.00338% monofairy..................... 0.00315% monopoison.................... 0.00282% monodark...................... 0.00207% monoice....................... 0.00178% monoelectric.................. 0.00163% monoground.................... 0.00093% monorock...................... 0.00062% monoghost..................... 0.00041% tricksand..................... 0.00039% monograss..................... 0.00024% trapper....................... 0.00010% trickrain..................... 0.00004% allweather.................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.122) |###### -1.0|########### |############################## 0.0|################## |############## +1.0|######## |##### +2.0|###### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.97%