weatherless...................68.11993% offense.......................51.65968% balance.......................35.61151% rain..........................10.13114% sun...........................10.11520% sand.......................... 8.06621% hyperoffense.................. 7.57445% trickroom..................... 6.54540% hail.......................... 5.76906% voltturn...................... 4.17084% semistall..................... 3.78381% monotype...................... 3.72462% tricksun...................... 1.93744% multiweather.................. 1.86231% stall......................... 1.37055% tailwind...................... 1.34323% monowater..................... 1.15427% choice........................ 1.00628% rainoffense................... 0.57144% monofairy..................... 0.43940% monoelectric.................. 0.35744% sandoffense................... 0.31190% monoice....................... 0.30735% hailoffense................... 0.25499% sunoffense.................... 0.23905% monobug....................... 0.21401% trickrain..................... 0.17303% monosteel..................... 0.14798% monograss..................... 0.14571% batonpass..................... 0.14343% mononormal.................... 0.13432% monodragon.................... 0.13205% monopsychic................... 0.12522% monoghost..................... 0.10473% monofire...................... 0.10473% monopoison.................... 0.09334% tricksand..................... 0.09334% monoflying.................... 0.08651% sunstall...................... 0.07058% rainstall..................... 0.06602% hailstall..................... 0.06602% sandstall..................... 0.05464% monorock...................... 0.05236% monofighting.................. 0.04781% monoground.................... 0.04553% monodark...................... 0.03187% trickhail..................... 0.02277% dragmag....................... 0.02049% gravity....................... 0.00911% allweather.................... 0.00228% Stalliness (mean: -0.113) |# -1.5|## |###### -1.0|########### |################## -0.5|######################## |############################## 0.0|########################### |##################### +0.5|################ |########## +1.0|##### |#### +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%