weatherless...................64.50376% offense.......................52.09280% balance.......................35.77761% sun...........................11.70203% rain..........................11.39247% sand.......................... 8.55669% trickroom..................... 8.27036% hyperoffense.................. 6.52323% hail.......................... 6.34653% voltturn...................... 5.29524% semistall..................... 4.09471% monotype...................... 3.80353% tricksun...................... 2.62940% multiweather.................. 2.03925% tailwind...................... 1.53532% stall......................... 1.51164% monowater..................... 1.44986% choice........................ 1.29494% rainoffense................... 0.74394% monofairy..................... 0.45908% sandoffense................... 0.36625% monoice....................... 0.30604% sunoffense.................... 0.29488% monoelectric.................. 0.28917% hailoffense................... 0.27360% monobug....................... 0.22409% monosteel..................... 0.20158% trickrain..................... 0.19409% monodragon.................... 0.14968% monopsychic................... 0.09895% sunstall...................... 0.09864% mononormal.................... 0.09821% batonpass..................... 0.09698% monofire...................... 0.09380% monopoison.................... 0.09281% monoghost..................... 0.09190% tricksand..................... 0.08122% monograss..................... 0.07580% monoflying.................... 0.06756% rainstall..................... 0.05206% hailstall..................... 0.03792% sandstall..................... 0.03481% monofighting.................. 0.03196% trickhail..................... 0.03066% monodark...................... 0.02899% monorock...................... 0.02820% monoground.................... 0.01586% dragmag....................... 0.01384% gravity....................... 0.00384% allweather.................... 0.00291% Stalliness (mean: -0.096) |# -1.5|## |##### -1.0|########## |################## -0.5|######################## |############################## 0.0|########################## |##################### +0.5|################# |######### +1.0|##### |#### +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.57%