weatherless...................61.78186% offense.......................55.98859% balance.......................37.63957% sun...........................21.94025% voltturn......................14.44113% trickroom.....................10.94552% rain.......................... 7.87872% choice........................ 6.14894% sand.......................... 6.10864% tailwind...................... 5.06639% tricksun...................... 4.77369% hyperoffense.................. 3.84408% hail.......................... 2.86509% rainoffense................... 2.29870% monotype...................... 1.72702% stall......................... 1.40031% semistall..................... 1.12746% monowater..................... 0.76466% multiweather.................. 0.54997% monoice....................... 0.43376% monosteel..................... 0.30518% trickrain..................... 0.15321% hailoffense................... 0.14895% sandoffense................... 0.11770% monoelectric.................. 0.07370% monobug....................... 0.05196% sandstall..................... 0.05183% sunstall...................... 0.04582% sunoffense.................... 0.04473% monodragon.................... 0.03657% monofairy..................... 0.02885% rainstall..................... 0.01704% monoghost..................... 0.01093% tricksand..................... 0.01052% trickhail..................... 0.00875% monofire...................... 0.00653% monopoison.................... 0.00591% monopsychic................... 0.00301% monograss..................... 0.00206% batonpass..................... 0.00188% monoflying.................... 0.00131% monorock...................... 0.00098% mononormal.................... 0.00092% allweather.................... 0.00063% monofighting.................. 0.00041% dragmag....................... 0.00024% monoground.................... 0.00019% hailstall..................... 0.00016% monodark...................... 0.00010% gravity....................... 0.00000% Stalliness (mean: -0.140) | -1.5|# |#### -1.0|########### |############################## -0.5|################## |######################## 0.0|######################### |################# +0.5|############################ |####### +1.0|## |# +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%