weatherless...................73.89711% offense.......................40.68856% balance.......................33.29471% hyperoffense..................13.22549% sand..........................10.44476% voltturn......................10.38001% semistall..................... 7.82566% rain.......................... 7.77941% hail.......................... 5.60478% stall......................... 4.96558% monotype...................... 4.10245% sun........................... 3.31039% trickroom..................... 1.68197% choice........................ 1.42785% hailoffense................... 1.13235% sandstall..................... 1.05592% multiweather.................. 0.99945% monowater..................... 0.60950% rainoffense................... 0.59733% sandoffense................... 0.57056% monosteel..................... 0.46345% monobug....................... 0.42646% monoghost..................... 0.40893% sunoffense.................... 0.38556% monoice....................... 0.26142% monopsychic................... 0.25266% monoflying.................... 0.25023% monoelectric.................. 0.24390% mononormal.................... 0.24341% monofairy..................... 0.23660% monorock...................... 0.23367% dragmag....................... 0.22199% tricksun...................... 0.21907% monodragon.................... 0.19083% monofighting.................. 0.17477% monodark...................... 0.16649% monopoison.................... 0.16016% monograss..................... 0.13923% monofire...................... 0.12268% monoground.................... 0.11830% tricksand..................... 0.07108% gravity....................... 0.05842% tailwind...................... 0.03554% rainstall..................... 0.03408% hailstall..................... 0.03262% trapper....................... 0.01266% sunstall...................... 0.00779% allweather.................... 0.00536% trickrain..................... 0.00438% swagplay...................... 0.00049% Stalliness (mean: -0.011) -2.0|## |####### -1.0|################### |############################## 0.0|############################## |####################### +1.0|############## |##### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%