weatherless...................71.93305% offense.......................36.98468% balance.......................36.11898% voltturn......................13.87345% sand..........................11.83549% hyperoffense..................11.45858% semistall..................... 9.38498% rain.......................... 8.45537% stall......................... 6.05278% hail.......................... 5.87812% sun........................... 2.95031% trickroom..................... 2.08067% monotype...................... 1.98580% choice........................ 1.75582% sandstall..................... 1.47400% hailoffense................... 1.40851% multiweather.................. 1.02752% sunoffense.................... 0.42748% sandoffense................... 0.39194% monowater..................... 0.34199% rainoffense................... 0.34185% monosteel..................... 0.28793% dragmag....................... 0.27452% tricksun...................... 0.24110% monobug....................... 0.18022% monoghost..................... 0.16884% monoflying.................... 0.13952% monoice....................... 0.12656% monoground.................... 0.09561% monopsychic................... 0.09238% monofairy..................... 0.08977% monoelectric.................. 0.08843% monodragon.................... 0.08744% monopoison.................... 0.08602% monorock...................... 0.08235% monofighting.................. 0.07798% monofire...................... 0.06518% monograss..................... 0.05828% mononormal.................... 0.05313% tricksand..................... 0.04784% monodark...................... 0.04498% gravity....................... 0.03920% rainstall..................... 0.03422% hailstall..................... 0.02787% tailwind...................... 0.02342% trapper....................... 0.01009% sunstall...................... 0.00977% trickrain..................... 0.00362% allweather.................... 0.00268% swagplay...................... 0.00000% Stalliness (mean: 0.104) -2.0|## |###### -1.0|################ |############################ 0.0|############################## |########################## +1.0|################# |###### +2.0|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%