weatherless...................66.24677% balance.......................36.24793% offense.......................32.21876% voltturn......................18.45393% sand..........................13.71389% semistall.....................13.01199% rain..........................11.08923% hyperoffense..................11.01545% stall......................... 7.50587% hail.......................... 7.35462% trickroom..................... 2.44087% sandstall..................... 2.38347% sun........................... 2.19307% choice........................ 2.16430% hailoffense................... 1.91142% monotype...................... 0.88024% sunoffense.................... 0.75238% multiweather.................. 0.57921% dragmag....................... 0.50379% monowater..................... 0.45296% sandoffense................... 0.14490% tricksun...................... 0.13233% rainoffense................... 0.12429% monosteel..................... 0.09521% monoflying.................... 0.06455% hailstall..................... 0.06313% gravity....................... 0.05175% monodragon.................... 0.04695% monoghost..................... 0.03505% monopoison.................... 0.03417% monoelectric.................. 0.03217% monoice....................... 0.02434% monoground.................... 0.02227% monobug....................... 0.01936% monofire...................... 0.01597% monodark...................... 0.01306% trapper....................... 0.01255% monopsychic................... 0.01097% monofighting.................. 0.00642% tailwind...................... 0.00599% rainstall..................... 0.00595% monorock...................... 0.00545% allweather.................... 0.00507% monograss..................... 0.00488% sunstall...................... 0.00428% mononormal.................... 0.00402% monofairy..................... 0.00399% trickrain..................... 0.00201% tricksand..................... 0.00107% swagplay...................... 0.00000% Stalliness (mean: 0.218) -2.0|## |######## -1.0|############# |########################### 0.0|############################ |############################## +1.0|###################### |######## +2.0|### |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.67%