weatherless...................97.23202% offense.......................54.31376% balance.......................23.41203% hyperoffense..................17.43152% semistall..................... 3.29829% monotype...................... 3.14220% sand.......................... 1.88953% stall......................... 1.54440% sun........................... 0.97482% monoghost..................... 0.49235% monofighting.................. 0.45867% multiweather.................. 0.40965% monowater..................... 0.40635% mononormal.................... 0.39523% monodragon.................... 0.37034% monodark...................... 0.33014% monoground.................... 0.28508% monofire...................... 0.25299% monograss..................... 0.20873% monopoison.................... 0.20069% monofairy..................... 0.19706% monoelectric.................. 0.19339% monoflying.................... 0.17327% monoice....................... 0.17175% rain.......................... 0.17129% monopsychic................... 0.16395% hail.......................... 0.14985% monosteel..................... 0.13532% sandoffense................... 0.13447% sunoffense.................... 0.11967% monorock...................... 0.11496% monobug....................... 0.11341% sandstall..................... 0.05612% rainoffense................... 0.03256% hailoffense................... 0.02023% sunstall...................... 0.00707% rainstall..................... 0.00656% hailstall..................... 0.00235% voltturn...................... 0.00122% batonpass..................... 0.00116% dragmag....................... 0.00034% tailwind...................... 0.00000% Stalliness (mean: -0.343) | -2.0|# |####### -1.0|####################### |############################## 0.0|################### |############ +1.0|##### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 1.00%