weatherless...................97.60969% offense.......................55.58541% balance.......................24.95981% hyperoffense..................16.21632% semistall..................... 2.39652% sand.......................... 1.73563% monotype...................... 1.25307% sun........................... 0.92502% stall......................... 0.84195% multiweather.................. 0.47707% mononormal.................... 0.22248% monodragon.................... 0.19387% monofighting.................. 0.16834% monoghost..................... 0.15097% sunoffense.................... 0.15036% rain.......................... 0.13491% monofairy..................... 0.11693% monopsychic................... 0.11662% monoground.................... 0.10828% monowater..................... 0.10696% monodark...................... 0.09787% sandstall..................... 0.08926% monofire...................... 0.07841% monorock...................... 0.07692% hail.......................... 0.07350% sandoffense................... 0.06230% monoice....................... 0.06047% monoflying.................... 0.05967% monoelectric.................. 0.05575% monopoison.................... 0.05464% monograss..................... 0.04720% monosteel..................... 0.03919% monobug....................... 0.03470% rainoffense................... 0.02573% sunstall...................... 0.00797% hailoffense................... 0.00468% rainstall..................... 0.00395% hailstall..................... 0.00036% voltturn...................... 0.00003% tailwind...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.355) | -2.0|# |###### -1.0|####################### |############################## 0.0|################### |############# +1.0|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 1.02%